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Arzette, Arzette Rahklin (or Arzy, a nickname gave by Dail), is the main protagonist in Arzette: The Jewel of Faramore. She is the princess of Faramore and the daughter of the sovereign, the King Rahklin. Arzette was created by Seth "Dopply" Fulkerson, designed by Gabriel Luis "Geibuchan" Fernandez and voiced by Angel Haven Ray.

Appearance[]

Arzette is a normal-sized female elf, age unknown (confirmed to be an adult by Dopply himself). Her skin is a bit darker skinned brownish tone with small pointed ears, a flat nose, equally raised from the top and well-round, then a small chin, triangular at the tip. She has very large greenish eyes with crismon red eyebrows, long crimson red tufted hair, reaching up to her back, with yellow dye bandales on the corner of the wick. Arzette wears a big triangular crown of gold, with a purplish jewel, on the head with a ring of gold, as support the side of her hair. She wears a pink dress , accompanied by a purple coat over it (which it goes down her knee with two spikes on each side), maudred gloves with small pink belts accompanied by gold curls. She even has a red belt, with a gold buckle, around the waist, white pants and large round purple shoes with small pink rounded tips on top.

Personality[]

Arzette is a good-natured person. When the people of Faramore are in trouble, she takes the time to know the situation before accepting. For example, Cypress thought she was here to kill him, but she has no desire to hurt him back. In fact, she rather offers her services in exchange for receiving some objects to help for her main quest. She would never say no on anything. Despite to look so calm, she can have a bad temper, especially when Dail, the bard, used to make one or two jokes on her side, or she needs to find the color magics for progressing. However, she still remains fixed on her objective without anything being able to prevent it, even her father, who's gotten sick, cannot break her main focus.

Arzy is very fierce. Like many examples, she can’t help but gratuitously insult Daimur’s minions: like she's laughing at Klive’s horse jokes, she's not being impressed by Cornad's magical teleportation, insult Apatu and doesn't accept Beeves' deal. The princess shows no empathy with those who have chosen the side of evil, but try to asking some questions, like she wanted to know why Daimur have chosen the darkness instead to follow right path. In addition, she feels a huge resentment towards Nodelki because of the ties he had with his father and betrayed their loyalty by following Daimur's orders; she destroyed him with her sword, once her arch-nemesis turned into a stone. Or another example, when she wants to claim the citizenship papers with Mayor Covenplate for helping Cypress to move into town, she threatens him with her smart sword. The mayor decided to give her the papers without refusing. Arzette also shows herself arrogant, especially the way of responding some Faramore inhabitants (mostly in polite way, but her body language show the oppossed) and, above all, when she throws the book of Oakurin out of the window before fused the jewel of Faramore into her sword. She is also kinda impatient, especially when she gives chains and sacred oil to Alven, the former blacksmith. The princess get quickly annoyed when the moose took his time, a lot of his time, to forge the blade.    

Our Faramore's elve has unbreakable determination. She is determined to pursue her quest to the end, no matter what the cost. After the death of her father, she was determined to end the reign of the terrible Daimur once for all. After defeating the evil wizard once for all by fusing the jewel with the sword, Arzette didn't wanted to take the crown to govern Faramore. Instead, by showing her pure kindess, she decided that everyone can help each other without made a usual monarchy with her people.

Powers and Abilities[]

Arzette can jump, used her smart sword to fight and talk with people. Mostly, she is a good fencer and good spellcaster (mostly with ligthning or color magic). She can block some enemies projectiles with one slash from her sword. She gains mainly some new arsenals during her quest:

Items:[]
  • Bombs: Arzette can break some walls and destroy enemies by one contact. It can blow up a mosquito hive. She can restock more bombs from Mortar's shop or found randomly in a bag. The capacity upgrade is findable after Arzette's giving the missing compass to Baranbuss. (the Player starts with 3 in their inventory)
  • Lantern: Arzette can temporary see through dark location, mostly caves. Each use cost one lamp oil (it is its own ammunition) which she can found more oil randomly in a bag, or buy them in Mortar's shop. The oil capacity can be findable after Arzette's getting all the plants for Cypress' new home. (requires Cypress' Citizenship Papers)
  • Canteen: Help Arzette regaining her health back. She can buy them back in Mortar's shop. (requires the Star Earrings)
  • Bomb Gauntlet: Arzette can attack the enemies from short distance and, mostly, destroy the special gray blocks. The use of the glove costs one Power Stone. (can be findable in Boanjale Crypts)
  • Fatal Flute: Enable to destroy special green blocks. (can be findable in Badonc Beach)
  • Magic Cloak: Made Arzette temporary invisible. She cannot be harm and seek by the enemies. The cloak cost one Power Stone by each use. (requires the Calendar)
  • Smart Gun (The Intelligent Gun): Arzette can shoot projectiles based on the current magical color (red, blue or purple). The gun requires spirits to work. She can regain some by killing enemies, or buy them back from Mortar's shop. Arzette begin with only 50 ammos and can reach a limit of 250. She can upgraded the ammunition limit by giving the max souls to Zarie. Arzette can won the Infinite Soulfire which she can shoot unlimited munitions. (requires the Fairy Dust)
  • Rope: Help Arzette escaping a level. However, she can't use it in some places of the game. The rope counts as his own ammunition. She can upgrade the capacity after collecting all the colorful rocks by accrossing all Faramore (findable in Coqwyn Cave).
  • Red, Blue and Purple Magic: The main magic of the game. Arzette casts it with her sword (by making a wave) or with the gun. She can removes protection color of some enemies. And, most importantly, the spell can destroy colorful blocks, red, blue to purple. The first color magic, the red one, can be found in Durridin Forest. The blue one is around in Ryha River. The Purple magic is only available after reuniting all the jewel of Faramore together. Once you get the Purple magic, you can destroy all the colorful blocks, or defeated the color enemies, without issue.
  • Power Stone: Munitions for using some items such the Bomb Gauntlet, Fatal Flute, Magic Lightning Sword, or the Magic Cloak. Arzette can found some by randomly dropped from a bag, or buy them in Mortar's shop. She can get a capacity upgrade by finding the Town Bell and give it back to Lord Kari.
Equipments & Upgrades:[]
  • Smart Sword: Arzette can attack enemies, or talk with NPCs. She can reflect some enemies attack (on the perfect frame) or push them away. The smart sword can be upgradable, turned into the Chain Smart Sword, after doing some trades with NPCs, accross around Faramore, and give the chain and sacred oil to Alven.
  • Shield Ring: Help Arzette for blocking some attack such rocks fall, or enemies projectiles. You can find it in Cogwyn Cave. She can found the upgraded version, the Reflecting Ring, in Fort Findula. With that one, Arzette can reflect the projectiles back, except the rocks.
  • Power Pendant: Can protect against the evil fogs and give Arzette access to Boanjale Crypts and Fort Findula. (requires the Crystal of Refraction)
  • Wave: By holding the attack button, Arzette can shoot a colorful wave (red, blue or purple one) with her sword. This magic can remove enemies colors protection (red or blue) or destroy color blocks. The wave is foundable in Durridin Forest. Arzette can require the Double Wave magic, which she can shoot two waves in row, in Lichen Hills, only she already have the magic.
  • Lightning Magic Sword: Arzette can use this spell (by activating from the menu) to attract the rubies in the screen. She can found this spell in Lichin Hills.
  • The Infinite Soulfire: Give the capacity shooting infinite souls with the Smart Gun. (requires to beat the Rudy's Challenge)
  • Magic Chainarmor: Give some extra defense against enemies' damages (reduce 1/4 of them, but that depend the difficult mode). She can find the upgrade in Durridin Forest.
  • Griffin Boots: Give Arzette the capacity to have an extra jump. She can found them in Norin Swamp.
  • Backstep Crouch: Arzette can backstep crouch like a crow. She can get this upgrade after defeating Cornad.
  • Winged Belt: Arzette can temporarily float in the air before falling down. She can found it in Count Denny's Caste.

Gallery (Game Cutscenes)[]

Trivia[]

  • She is arzette's mirror to Princess Zelda from Link: the Faces of Evil and Zelda: the Wand of Gamelon.
  • During the defeat of the Duke, Dopply confirmed that he changed the cutscenes because the game risking to get rated T for teens by the ERSB rather be rated E for everyone. So he changed the cutscene for avoid an higher age rating. The first one was more brutal with Arzette who cut down the Duke's head off. The cutscene has been totally changed in the final version, but the dialogues between Count Denny and Arzette was still related from the old one.